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W A R Z O N E 2 1 0 0   T E C H N O L O G Y . . .   T H E   N E X U S   T E C H N O L O G Y   T R E E . . . 
DEFENSIVE STRUCTURES
BASE STRUCTURES | DEFENSIVE STRUCTURES | IMPORTANT RESEARCH
WEAPONS & TURRETS | VEHICLE DESIGNS | CYBORGS
 

 

Active Defense
Buildings
 
Details

Guard Tower


A light tower able to mount machineguns. Basic from of defense.


Bunkers

A bunker is a cheap form of defense. It strong verses many weapons made it very hardy and hard to destroy. Limited weapon mounted.

Hardpoints

Hardy Wall made of concrete. Able to mount a wide variety of heavy and light weapons, ranging from machine guns to rail guns. Expensive.

Mortar Pits

This are pits. Specially designed to fit all types of mortars. Low hit point and power cost.

Emplacements

Able to mount a wide range of direct and indirect fire weapons ranging from howitzer to missiles launchers. Expensive and weak armor.

Harden Towers

Guard tower harden with concrete. Able to mount limited weapons but strong hit point. All types of sensors can be mounted on the tower.

Sites

Can mount all kinds of AA turrets. Weak armor. Harden when mounted with SAM turrets.

Fortress

Made with 4 hard points joint together. Mount super heavy turrets. Very Expensive.


 

Passive Defense

Tank Trap

Able to stop advance of ground units. Direct weapon can fire though the tank trap. Low hit point though.

Hardcrete Wall

Able to stop advance of ground units. Direct weapon cannot fire though the tank trap. Expensive to build.

Defense Weapon type


DIRECT FIRE WEAPONS

Direct fire weapons includes machineguns, cannons, short range missiles, rail guns, lasers, etc. Direct fire weapons cannot fire over base structures and walls unless mounted on towers.
 

SENSORS

The key to warzone2100. Sensors not only keep the area under surveillance but also act as the eye of indirect fire weapons. CB-Sensors can detect incoming artillery fire.
 

AA WEAPONS

In online play, many gamers forbidden the use of VTOLs. When playing 'no VTOLs' games, do not try to be funny by building AA defense as they are totally useless. Despite their good Rate of Fire and Damage, they cannot target ground units.
 

MORTAR

Mortar weapons is the artillery for T1 and early T2 stages. Mortars are effective against many light vehicles (especially wheels). Cyborgs are also weak against mortar shells. However, mortars have relatively short range and are almost useless against heavy track vehicles.
 

HOWITZER

Advance form of artillery with have a faster Rate of Fire. Howitzer are effective not only against heavy units but even base defenses. Howitzer have relatively long range of fire compared to mortars.
 

ROCKETS

The weapons of longest range in Warzone2100. As long as it can see its target, a rocket launcher can fire can almost fire from one edge of a map to the other. With its long range of fire, this weapon is use together with CB tower to bring down enemy howitzer defenses. Rocket launchers are one of the key which unlock victory for late T3 game. However, such weapon sacrifices it rate of fire. These weapons should be place behind heavy defense.
 

SUPER WEAPONS

Satellite Uplink is basically a giant sensor that reveal the entire battlefield and enemy's activities throughout the map.

 

Laser Satellite Command Post connect you the a laser satellite that allow you to fire at enemy units and buildings around the map. Each fire is 3x3 tiles wide. Requires recharging.

 

Please Email me if you spot any mistake.
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Source Code

 

Open Source

Pivotal Games have released Warzone2100 source code. It is released with no support provided, so use at your own risk. You can find download links for the source code @ Source code page.

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