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W A R Z O N E 2 1 0 0   O N L I N E   G A M E P L A Y   P O L I T I C   . . .

DEFENDS T3

Factory Trick | Base Building | T1 Focus | Defense T3 | Tanks Building T3 | Artillery Management | VTOL Tips | Laser Satellites Trick

 

Building Defense For Tech 3


Still thought that these defense can save your day? Even if so, do you have the time to build them before the arrival of the enemy tanks?

FortressFortHole the line
(Yesterday's defense System)

We will focus on building defense for multiplayer online games for T3 stages here. In this section, some commonly used defense structures are name and talk about in how they contribute to your victory.

When you build defense, they must be able to stop attack. You dun build defense because it looks nice. There is 3 stages of defense building:

STAGE 1 -  Start Building Defenses.

Simple defense structures that you will build first in online game:

Lancer Bunker
This Defense is hardy due to its bunker's nature, and also make it cheap to build. Mounted with a relatively long range light missile launcher, allow it to defend against both long/short range enemy tanks. The big disadvantage for this structure is its low Rate of Fire (ROF).

Twin Assault Cannon Bunker
Another cheap and hardy bunker. This bunker have relatively high ROF and carry lots of damage to the enemy. But due to its short range, this bunker is good for repelling rush and hove to be backed by lancer bunkers.

Tank Trap
This tank trap act as a passive defense. Very effective in preventing rush. It is cheap and easy to build but have low hit points. By delaying enemy advance, bunkers behind the tank trap and take out some of the enemy tanks.

To set up a basic defense right after you finish your base buildings, you should start building bunkers near your base. It should be either bunkers mentioned about depend on your starting tech level.


Build row(s) of lancer bunker at the perimeter of your base in the enemy base direction.


Build row(s) of Twin Assault Cannon bunker in front of your lancer bunkers.

Remember, build this as near to your base as possible (But not blocking your factory). Remember to add rows of tank trap in front of your bunkers to slow down possible enemy tank rush. This can save you from an enemy rush early in the game. Trying to expand your territory early in the game is a suicide!

 

STAGE 2 -  Fortification of Defenses.

Its time to make your defenses harder and tougher. This should be done later in the game when you have stable income. At this point of time, enemy will start to create slow and heavy tanks.

Scourge Tower
Scourge the most powerful and longest range direct missile weapon in warzone2100. Despite its cost and low ROF, scourge can easily take out a NEXUS body with a few shot. Its long range can take out any enemy tanks in range before the tanks can return fire. Its hardiness made tanks it nearly impossible to break through a group of scourge towers.

Pulse Laser Emplacement
Pulse laser is Very effective against both hard targets and soft targets. Its long range and good ROF also put itself advantage over attacking units. However, emplacement have relatively weak amour.

To counter this, you need to have researched scourge missile. Build up scourge missile towers behind all your bunkers. This can stop heavy enemy tanks due to its high damage.

Add scourge tower behind and pulse laser in front to further fortify the defense line. Now you can stop not even fast weak hover units but even slow armored tracked vehicles.

 

STAGE 3 -  Backup the Defenses.

Now, its time to back your front line with suppressive fire! Here are some widely used artilleries:

Ground Shaker Emplacement
Ground Shaker, also known as heavy howitzer, is a long range indirect fire weapon. Its high damage best versus enemy tanks. Its low ROF and high cost made it an expensive investment.

Hellstorm Emplacement
A hellstorm is simply a 3 howitzer in 1 artiillery. Hellstorm have an ROF 3 times that of light howitzer. Placing them near the front line can give a high ROF of shell on the enemy units, thus force them to retreat.

Ripple Rocket Emplacement
An extremely long range indirect fire weapon that fire rockets at a low ROF. Very effective when used together with a CB radar. This artillery can take out enemy artillery emplacement easily.

Archangel Missile Emplacement
The longest range weapon in warzone2100, far more better than Ripple Rocket launchers. Researching this automatically upgrade your Ripple Rocket launchers to Archangel Missile.

Normally, players do not build 1, 2 or a few artilleries in a battery. Instead, they build in rows and columns. This will keep prevent enemy from building any artillery to counter.

Ripple Rocket Launcher built in Rows and Columns.

Please refer to artillery tips on how to build and maintain artilleries.

 

Any comments or corrections please email me.
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